Review SUPER MARIO MAKER
We always wait for Mario series with what is new !! This year the
company has surprised us in a new way depends on the creativity of the players
!! And now the player can create his game and creates difficulty levels also
wants !! If you are a fan of Mario series Fattaba us that the review of the
latest Mario parts on the video games websit IMQGAMES ...
When we talk about the stages of development of the game we will find
that Ntiendo announced during the E3 exhibition in 2014 about the game Mario
maker and used the company's internal development for this game Team and
innovated this team game based on designs by the players and who gave that idea
is the creator Takashi Tezuka where he wanted this The man that used the Wii U
device possibilities, especially GamePad controller and already this creator
began to unite with Ntiendo company in the promotion of the program of
high-quality sketch where can players easily draw the boxes so that they are
level building is excellent without face any difficulty and therefore can
players learn how diligent designers in innovation Games environment and that
was a simple game like Mario but it is only for the world of the future
beginning, and staff present the creative Yosuke Oshino West Almsule
programming has previously provided us with such creative game Pikmin, Pikmin 2
in addition to the game New Super Mario Bros released the Wii.
Mario
is one of the quality of linear games and games based tool is drawing through a
list of icons specific to you and the player that makes the different levels
where based game on the GamePad controller, and after that the player this design,
he should also take part of his friends that designs and the player that relies
In his designs on the gameplay General Mario smooth visual style is supported
on the previous parts such as Super Mario Bros.-Super Mario Bros. 3-Super Mario
World- New Super Mario Bros. U, that every player his distinctive be both in
terms of game play Playboy or the enemy's behavior, we will find, for example,
that there is a fixed things the player can change while we will find flexible
on other things and each player that uses the flexibility with constants in
order to design a fantastic levels.
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